Andromeda is the surprise of the bunch: most people assume Gibbed never touched it, but he did — and unlike Mass Effect 3, this one actually got a tagged release. It's niche and the game's a different engine from the trilogy, but if you're trying to edit an Andromeda save, the tool's real and it's out there.

The short version
  • Gibbed's Andromeda tools do exist — with a release (1.0.26, Aug 2018) on GitHub.
  • Andromeda runs on a different engine (Frostbite), so its save format is unrelated to the trilogy.
  • Get it from the author's GitHub; back up your save, same as always.

Yes, it exists

Gibbed's Gibbed.MassEffectAndromeda repository — "Tools & code for use with Mass Effect: Andromeda" — is the real deal, and notably it has an actual tagged release (1.0.26, from August 2018). That puts it a step ahead of Mass Effect 3, whose editor lives only as source/Nexus builds. Andromeda's tools include the save-editing side, so there's something concrete to download rather than just code to compile.

Where to get it

From the author's GitHub, like every genuine Gibbed tool. Same playbook as the Borderlands editors: grab the release from the repo, not a random mirror, extract it, and back up your Andromeda save before you touch it.

Gibbed.MassEffectAndromeda

It's older and niche

The release dates to 2018 and Andromeda has a smaller modding scene than the trilogy or Borderlands, so expect less hand-holding and fewer tutorials. The tool works; just temper expectations on community support.

A different beast from the trilogy

Important to know going in: Andromeda isn't built on the same tech as Mass Effect 1–3. It runs on the Frostbite engine and has its own save format, so none of the trilogy tools — including the polished ME2 editor — apply here. You need the Andromeda-specific tool for Andromeda saves, full stop. Don't try to cross them over.

What it edits

In the same spirit as the other Mass Effect tools, Andromeda editing is about your character and playthrough data rather than a Borderlands-style item backpack — things like your Ryder's stats, resources and progression flags. It's the least-documented of Gibbed's editors, so go slow, back up first, and verify changes in-game before you build on them.

Quick answers

Does a Gibbed Andromeda editor really exist?
Yes — the Gibbed.MassEffectAndromeda repo has a tagged release (1.0.26, 2018). It's real, if niche.
Can I use the ME2 or trilogy editor on Andromeda?
No. Andromeda is a different engine and save format. Use the Andromeda-specific tool only.
Is it actively maintained?
Not really — the release is from 2018 and the scene is small. It works, but don't expect frequent updates or lots of guides.
Sources I used

The Gibbed.MassEffectAndromeda repo (release 1.0.26, Aug 2018) and the broader Gibbed project list. Checked June 2026.