Most people know Gibbed from Borderlands, but he made a Mass Effect 2 save editor too — and here's a fun bit of trivia: it's actually his most recently updated tool, newer than the famous BL2 1.0.46. If you want to fix a Renegade/Paragon split, recover lost credits, or tidy up imported Mass Effect 1 decisions, this is the tool. Different game, same Gibbed approach.
- It's real and official: me2_saveedit_2.0.5 from Gibbed's GitHub.
- Edits credits, resources, Paragon/Renegade, squad & loyalty — and imported ME1 decisions.
- 2.0.5 added Legendary Edition support and is the newest release of any Gibbed editor.
Yes, there's an official ME2 editor
Gibbed's Gibbed.MassEffect2 repository contains a real, finished save editor — not just data tools (unlike his Borderlands 3 repo). It edits existing Mass Effect 2 saves rather than building characters from scratch, and it carries the same trust model as the BL2 editor: open source, the author's own GitHub releases, free.
Get it
Download me2_saveedit_2.0.5.zip — the final release — from the author's GitHub. There are just two releases (2.0.1 and 2.0.5); grab 2.0.5. Same rules as always: the verified release, extract everything, back up your save first.
Released in late 2021, ME2 2.0.5 is the most recently-dated release across all of Gibbed's editors — newer than Borderlands 2's 1.0.46. A nice reminder that "old" doesn't mean abandoned.
What it edits
This is where it diverges from the Borderlands editors — the fields are pure Mass Effect:
- Credits and resources — money, plus the minerals you scan planets for.
- Paragon / Renegade points — fix or rebalance your morality bars.
- Character & name — your Shepard's details.
- Squad & loyalty — add squadmates and flag their loyalty missions complete.
- Imported Mass Effect 1 decisions — see below; this is the standout feature.
The Mass Effect 1 decisions (the standout)
This is the one that makes the ME2 editor special. Mass Effect carries your choices forward, and ME2 reads a set of Mass Effect 1 events from your save — who lived, who died, the big calls. If you started ME2 without an ME1 import, or you want a different ME1 history than the one you've got, the editor lets you set those ME1 events directly. It's the cleanest way to "fix" a Shepard whose backstory didn't carry over the way you wanted.
Where ME2 saves live
Not in the Borderlands folder, obviously — Mass Effect 2 keeps saves under your Documents in a BioWare folder, and each career (each Shepard) has its own directory. Load the save for the career you want to edit, make your changes, then save with the floppy-disk icon at the top-left to overwrite or save under a new name. Back up the career folder first, same as any edit.
Legendary Edition & appearance
Version 2.0.5 specifically added support for the Mass Effect Legendary Edition, so the remaster is covered, not just the 2010 original. One thing the save editor doesn't do is deep face/appearance sculpting — the Mass Effect community has long used separate face-code tools for that, which pair fine alongside Gibbed's editor.
Quick answers
Does it work with the Legendary Edition?
Can it edit Mass Effect 1 or 3 saves?
Can I fix my imported ME1 choices?
The Gibbed.MassEffect2 repo and releases, the Se7enSins ME2 editor thread, and the long-running Okogawa ME2 editor guide. Checked June 2026.