No codes in the table — same policy

As on the codes hub, I won't host code strings I can't keep verified. Pick a relic here, then copy its current code from lootlemon and paste it into the Backpack tab.

How relics work

A relic is a passive item in its own equipment slot — no shooting, no cooldown, just a permanent stat boost while it's equipped. Most are generic "stat" relics named by a prefix (Vitality for health, Stockpile for ammo), but the named ones are where it gets interesting, and the four Ancients are the end-game pick because each rolls two strong bonuses at once.

  • Ancients — E-tech relics that combine two effects (element + cooldown, health + ammo, etc.). They drop from Legendary Loot Midgets in UVHM.
  • Unique — named quest/boss relics with a fixed effect, like Sheriff's Badge or Moxxi's Endowment.
  • Seraph — bought with Seraph Crystals from DLC vendors.
  • Generic — the plain stat relics; the prefix tells you exactly what it boosts.

The relics

Bone of the Ancients
Ancient
Boosts one element’s damage and your action-skill cooldown rate. UVHM Legendary Loot Midget drop.
Blood of the Ancients
Ancient
Boosts max health and ammo capacity for up to two ammo types.
Heart of the Ancients
Ancient
Boosts gun damage of one weapon type plus Fight For Your Life time / Second Wind health.
Skin of the Ancients
Ancient
Boosts resistance to several damage types plus shield recharge rate / capacity.
Sheriff’s Badge
Unique
Big pistol damage, fire rate and bleed-out time. The only purple-rarity relic. Drops from the Sheriff of Lynchwood.
Deputy’s Badge
Unique
Shotgun damage and reload speed, plus a team FFYL bonus per badge equipped. Lynchwood “Showdown” reward.
Moxxi’s Endowment
Unique
Boosts combat XP gained from kills (XP only — no money bonus). “The Good, the Bad, and the Mordecai” reward.
Vault Hunter’s Relic
Unique
Loot luck — lowers the weight of common-rarity drops, effectively raising rarer ones. Premiere Club reward.
Captain Blade’s Otto Idol
Unique
Restores health on kill at the cost of some FFYL time. Pirate’s Booty reward.
Mysterious Amulet
Unique
No combat bonus — a cosmetic party aura. Tiny Tina’s Dragon Keep reward.
The Afterburner
Unique
The only relic that improves vehicle stats. “Positive Self Image” reward (The Dust).
Winter is Over
Unique
Boosts incendiary (fire) damage. Fight for Sanctuary (Commander Lilith DLC) drop.
Hard Carry
Unique
Boosts FFYL time and health on Digistruct Peak. Drops from Haderax (Commander Lilith DLC).
Blood of the Seraphs
Seraph
Max health plus health regeneration. Seraph vendor.
Breath of the Seraphs
Seraph
Bonus damage and health regen for a short time after a kill / Second Wind.
Might of the Seraphs
Seraph
Melee damage and melee-override cooldown rate.
Shadow of the Seraphs
Seraph
A chance to fire an extra bullet per shot, similar to Zer0’s Two Fang.
Aggression
Generic
Increases gun damage with one specific weapon type (pistol, SMG, shotgun, sniper, AR or rocket).
Allegiance
Generic
Boosts up to two traits for one manufacturer’s weapons (accuracy, recoil, reload, fire rate, etc.).
Elemental
Generic
Increases damage dealt with one specific element.
Proficiency
Generic
Improves action-skill cooldown rate.
Protection
Generic
Boosts shield capacity and/or recharge rate.
Resistance
Generic
Boosts resistance to one or more damage types.
Stockpile
Generic
Boosts ammo carrying capacity — the only relic that can raise grenade capacity.
Tenacity
Generic
Increases Fight For Your Life time and Second Wind health.
Vitality
Generic
Boosts maximum health.

The notable relics, not every roll — lootlemon has the full searchable database.

Where to get the actual codes

The Ancients are random rolls

Bone, Blood, Heart and Skin of the Ancients each roll which element/type and how big the bonus is, so two copies aren't equal. When you grab a code, check the roll matches the build you want.

Sources I used

The Borderlands Wiki relic pages (the Ancients, Sheriff's Badge, Moxxi's Endowment, and the generic relic types) and the lootlemon relic database, cross-checked. I left off a couple of relics whose exact effect I couldn't verify cleanly. Checked June 2026.